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Hey everyone, it has been quite some time since I last posted a journal entry, but if you thought that I've just been sitting on my laurels and not...
Hey everyone, it has been quite some time since I last posted a journal entry, but if you thought that I've just been sitting on my laurels and not...
Hey everyone!Sorry for the lack of updates, life has been kinda busy lately!I've been working on Axis Shift (or Space Strategy Game(SSG) as I've been...
Hey everyone!The New ProjectSo my new project is pretty much a simpler version of what Axis Shift was supposed to be. Axis Shift was going to be a...
Hey Everyone!It seems to be homecoming time for GameDev lately, because not only is this my first post here since going off to the Air Force Academy,...
Hey everyone!Real LifeSo the RL has been pretty exciting for me lately. As some of you may remember (or have deduced), I have an interest in military...
The AirplaneArguably the most important element in any Angels __ game is the badass jet you get to fly. I put off implementing the airplane in A2X...
Hey everyone!Despite my lack of journal updates, I've been doing quite a bit of work on Angels 2X.TreesSo after getting the terrain finally working...
Hey Everyone!It's been awhile since my last update, but don't worry, I've been making crazy good progress on A2X, and hopefully we'll have a demo of...
Hey everyone!So I finally got some spare time to work on Angels 2X, and I must say, after a few days of work, I'm having trouble getting away from...
Hey everyone!!It's nice to finally have the time and means to get back into the Gamedev groove!CollegeAs many of you may remember, I was trying to go...
Hey everyone!Dragon88 requested that I elaborate on my side project, and I am happy to oblige.....Collision Detection!!!!Well, this is actually the...
Hey everyone!Lots of ground to cover today, so lets get started!Fortess of Terror!!Well, FoT is slowly steaming ahead, although I just wish the thing...
Hey everyone!I don't any time to write anything, but I think this screenshot sums up what I did today...Ewww......Sorry for the lack of content, in...
EDIT: Changed the journal title to get Ravuya off my back[wink]Hey everyone!Sorry, not that big of an update tonight, its pretty late, and I've got...
Hey everyone!Sorry for the lapse in updates, I've been pretty busy working on FoT, and by the time I'm ready to write an update, I fall...
Hey everyone!Sorry for not posting for a couple days, work and life in general have been kicking my ass, so not much development has been getting...
Hey everyone!Not much time to write this entry, but Mark drew up some cool stuff that I implemented today, and I just had to show it...
Hey everyone!Nice meaty update for you guys tonight, so read on!Gunz!Well, over the past couple of days I've been implementing weapons, and I must...
Hey everyone!Not much for you guys tonight, but lots of progress has been made, trust me[grin]The PlayerBefore Mark left for a week, he left me with...
Hey everyone!Today I'm going to be talking about how the level generators decide what kind of crap to put in the rooms, and what kinds of controls...
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